AoE2 Gameplay

This dataset provides object-centric event logs (OCEL 2.0) capturing gameplay interactions from 100,000 Age of Empires 2 matches:

Object-Centric Event Log for Age of Empires Game Interactions

The logs detail player actions, unit commands, building construction, resource gathering, research, and unit production. Key object types include: Match, Player, Session, Villager, Town Center, resource drop-off buildings (lumber camps, mining camps, mills), farms, military buildings, research buildings, and military units. Important event types include commands, start/complete actions for building, research, and unit production.

The dataset offers a rich resource for process mining research applied to gameplay analysis, including build order optimization and player strategy analysis. A smaller subset of 10 matches is included for quicker exploration.